In the olden days you could pick up a tape cassette containing a Spectrum or Amstrad game for a few pounds (yes, I’m British). At this time, the gaming industry was in its infancy and the business side of the game was highly underdeveloped. Games were written by a single (or a very small group) in squalid conditions and these programmers were like rock stars, or mad scientists working alone in their lab (complete with the associated lightning and electrical apparatus). Some games turned out to be “smash hits” (Monty Mole, Manic Miner, Dynamite Dan to name a few), others were of very poor quality but hey, that’s the price you pay for experimenting. How things have changed!